3D Spatial Explorations
Project Type :
2022, 3D, VR
This collection of projects explores digital world-building as a method for designing immersive environments across virtual contexts. Through a series of 3D spatial experiments, I investigate how lighting, materiality, and composition shape narrative-driven experiences—from speculative retail and exhibition spaces to performative stages and apocalyptic landscapes.
Using tools such as Rhino, Blender, and Unity, I developed environments that act as experiential prototypes, translating concepts into spatial form. These studies focus on creating cohesive worlds where graphic elements, spatial systems, and atmosphere work together to define immersive engagement.